The Problem. When I arrived at Digital Harbor Foundation, the existing content took the general form of teaching a coding tool directly and finding applications after the tutorial processes are over. While there are certainly worse ways to teach tech, direct instruction of programming does little to persuade disinterested youth to begin their computer science journey. In informal learning environments, sustaining and catalyzing interest in STEM is far more important than specific learning outcomes.
The Goal. When I had the opportunity to create the next unit of physical computing curriculum, I wanted to create a unit where the tutorials were integrated within a larger STEM context to capture a broader scope of interests.